Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>For your excellent service, I salute you!\nMay I share a personal story with you?"])
    ShowChoices([["Sure", "No way"], 2])
    When([0, "Sure"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>My little brother was on the front lines, but he made it back safely. If the war had dragged on any longer though..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>So I can't thank you enough for putting an end to the war!"])
      Empty([])

    When([1, "No way"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>Right, sorry for my rudeness!"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>For your excellent service, I salute you!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>Umm, can I get your autograph?"])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The banquet is still going on...\nEnd the banquet and return to your room?"])
    ShowChoices([["Continue the banquet", "Return to your room"], 0])
    When([0, "Continue the banquet"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>I suppose I should enjoy this a while longer..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Return to your room"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>That's enough for one night, I guess."])
      ScrollMap([8, 6, 5])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 1, 0, 2])
        ShowText(["\\n<Alice>You're worn out already?\nJust a bit longer, there's still so much food left to eat--"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>Already going back to your room?\nWe never get chances to enjoy ourselves like this, so--"])
        Empty([])
      BranchEnd([])
      PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
      ScrollMap([8, 6, 5])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<？？？>Esteemed representatives of the world and party members of the hero, I apologize for interrupting your merriment."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>Who's there!?"])
      PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
      ShowPicture([1, "sys_black", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      SetEventLocation([4, 0, 14, 4, 2])
      ControlSwitches([32, 32, 0])
      MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
      ControlSwitches([33, 33, 0])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
      Wait([60])
      ShowPicture([5, "80_alice15th_st51b", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["alice15th_fc1", 4, 0, 2])
      ShowText(["\\n<Alipheese the 15th>To all those gathered here...\nI am the Monster Lord, Alipheese the 15th."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc6", 0, 0, 2])
        ShowText(["\\n<Alice>M-Mother!?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
        ShowText(["\\n<Ilias>Alipheese the 15th!?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["mefist_fc1", 2, 0, 2])
      ShowText(["\\n<Mephisto>No, it's just an illusion of her."])
      ShowTextAttributes(["alice15th_fc1", 4, 0, 2])
      ShowText(["\\n<Alipheese the 15th>Allow me to congratulate you humans on settling your quarrels with one another. However, I have come with news of greater import."])
      ShowTextAttributes(["alice15th_fc1", 4, 0, 2])
      ShowText(["\\n<Alipheese the 15th>Today, I formally declare war on all of humankind. This will be a war of total genocide, not a single human will be spared."])
      ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>A declaration of war!? Genocide!?\nHave you lost your mind?"])
      ShowTextAttributes(["alice15th_fc1", 4, 0, 2])
      ShowText(["\\n<Alipheese the 15th>I am perfectly sane."])
      ShowTextAttributes(["grangold_fc2", 0, 0, 2])
      ShowText(["\\n<King of Grangold>You instigated the Great War between humans, costing countless lives. Were they not enough to satisfy you?"])
      ShowTextAttributes(["alice15th_fc1", 4, 0, 2])
      ShowText(["\\n<Alipheese the 15th>Not even close.\nThe fires of war shall rage until humanity is wiped out."])
      ShowTextAttributes(["saniria_fc2", 0, 0, 2])
      ShowText(["\\n<King of San Ilia>Why do you wish for the end of humanity?\nDo you want this world to be yours alone?"])
      ShowTextAttributes(["alice15th_fc1", 4, 0, 2])
      ShowText(["\\n<Alipheese the 15th>There's no point explaining my reasons to humans. You need only know that this war shall bring about your end."])
      ShowTextAttributes(["sara_fc2", 3, 0, 2])
      ShowText(["\\n<Sara>There are many monsters living peacefully in human cities. Do you really want to break the bonds formed between them and humans!?"])
      ShowTextAttributes(["alice15th_fc1", 4, 0, 2])
      ShowText(["\\n<Alipheese the 15th>Any monster who allies herself with humanity shall be purified."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc6", 1, 0, 2])
        ShowText(["\\n<Alice>...This is bullshit, Alipheese the 15th!\nWhat the hell are you..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>What's your scheme, Alipheese the 15th!\nGenocide humanity? As if I'd..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["alice15th_fc1", 4, 0, 2])
      ShowText(["\\n<Alipheese the 15th>That's all I came here to say.\nEnjoy the short amount of life you have left, humans."])
      ErasePicture([5])
      Wait([60])
      PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
      ShowPicture([1, "sys_black", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ControlSwitches([32, 32, 1])
      MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc6", 1, 0, 2])
        ShowText(["\\n<Alice>Hey, wait!\n...Damn, she's gone!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>Hold it right there, Monster Lord!\n...Damn, she disappeared."])
        Empty([])
      BranchEnd([])
      Empty([])

    ChoicesEnd([])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Mephisto, put the military on high alert!\nNotify our border outposts at once!"])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["sara_fc2", 0, 0, 2])
    ShowText(["\\n<Sara>I apologize, but I must return to my country immediately. I have to get our soldiers ready and lead them."])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>I must return to Grangold, although we don't have much of a military to speak of right now..."])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>Yes, it would be best for us to strengthen our defenses first. After that, let's reconvene to discuss strategy."])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Luka, would you mind staying here at the palace? I'd like you to be available to move as soon as the Monster Lord's army begins its invasion."])
    ScrollMap([2, 10, 6])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Sure thing!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 7, 0, 2])
      ShowText(["\\n<Sonya>Wh-what now...\nHow could this have happened..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>Mother... What are you doing..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>That damn Monster Lord... Just what is she..."])
      Empty([])

    BranchEnd([])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With the Monster Lord's declaration of war, the happiness of the previous victory is shattered. The rulers of the various countries each teleport back to their lands."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka waits at Grand Noah Palace and prepares for battle.\nThe next day--"])
    Wait([60])
    ChangePlayerFollowers([0])
    TransferPlayer([0, 383, 22, 7, 8, 0])
    FadeinScreen([])
    ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>I know only a single day has passed, but none of our countries have seen signs of the Monster Lord's army."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>Modern military theory says to invade at the same time as your declaration of war. So why aren't they making their move?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>I expected a full-scale invasion along with the declaration of war, so why haven't they made a move yet?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>I know I requested you to wait here, but I can't make you stay indefinitely."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Our objective is to investigate Tartarus and look for Luka's father, though we can't just ignore the Monster Lord either."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Our objective is to investigate Tartarus and find Marcellus, but naturally, we cannot let the Monster Lord do as she pleases."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>As you know, the Tartarus rift in my kingdom is in the middle of a lake, making it hard to enter without extraordinary measures."])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>From what you've told me, the continued existence of our world could depend on it. So I'll see what I can do about finding a way in."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Ooh, that'd be a big help."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>May your efforts bear fruit."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>The King of Grangold had a request for you, did he not? Apparently there has been some unusual activity from powerful monsters in his territory."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>Unusual activity? That could be related to the Monster Lord's invasion, maybe?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Unusual activity? That could be related to the Monster Lord's invasion, maybe?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Understood. We'll head back to Grangold Palace.\nWe still have business in the area anyway."])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>We need to form a contract with Salamander, for one thing. The western edge of the Gold region also has a Tartarus rift."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>Understood, we shall head to Grangold Palace.\nWe need to revisit the area anyway."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>There is a Tartarus rift on the western edge of the Gold region, after all. Not to mention... the contract... with Salamander."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Mephisto, please continue traveling with Luka. If anything notable happens here, I will contact you at once."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Very well, Your Majesty.\nI'll support the hero's party and act as your liaison."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Okay then, our next destination is Grangold Palace. Let's go ask the king about that request!"])
    ControlSwitches([33, 33, 1])
    ControlSwitches([100, 100, 1])
    ErasePicture([5])
    ExitEventProcessing([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Script(["gain_medal(44)"])
    Wait([60])
    ShowPicture([5, "80_grandnoa_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>...and with this, the terms of the peace treaty are agreed upon. Now let us celebrate the long-awaited peace with a banquet."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Please forgive the meager offerings, but so soon after the war, there are still many people suffering."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>She thinks this is meager?\nNever in a million years would our village see a feast like this..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 7, 0, 2])
      ShowText(["\\n<Alice>What a treat...♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>There's so much food...♪"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Also, in an unprecedented development, the King of Grangold himself is in attendance."])
    ShowPicture([5, "80_grangold_st11b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>Even I wasn't sure I would attend until the last moment. After all, I was the one you fine folks were crossing swords with not long ago."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>Many soldiers and citizens of this country lost their lives because of me. Some due to my orders, and others by my hand personally."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>I decided to attend tonight to express the desire for my country to walk hand-in-hand with yours."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>I know many of you here likely still harbor resentment, but I have hope that we will be able to work past our issues in the coming years."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>...Thank you."])
    ShowPicture([5, "80_grandnoa_st02", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>I have a few words to add myself...\nThis Great War was orchestrated from the beginning by the Monster Lord."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>King Gold and Queen Sara were being controlled, and one of the Monster Lord's subordinates infiltrated Grand Noah."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>I've shrewdly infiltrated this banquet, as well..."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>Shrewdly? More like shamelessly..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>We were all victims in this war.\nYour hate should be directed at the Monster Lord, not at King Gold, who is not responsible for what happened."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>I sincerely hope we can all agree on that point. Anyway, I think I've gone on long enough."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>I'll turn things over to the brave young man who brought an end to this war. Hero Luka, if you wouldn't mind..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Eh... Me!?"])
    ShowChoices([["Thank everyone", "Pay respects to the fallen", "Declare the world to be yours"], 0])
    When([0, "Thank everyone"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>I want to thank everyone who helped us along the way!"])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 1, 0, 2])
        ShowText(["\\n<Alice>Yeah, this victory belongs to everyone!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>You all served me exceptionally well.\nOn this rare occasion, I offer you my thanks."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "Pay respects to the fallen"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Many lost their lives in the course of the war.\nTo each of them, may you rest in peace."])
      ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>I pray the victims find happiness in the next world...\nAnd for those who survived, may we find the strength to carry on."])
      Empty([])

    When([2, "Declare the world to be yours"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>The world is mine."])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>Luka... Is enough oxygen getting to your brain?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>The rigors of battle can be hard on the mind. Hopefully this banquet will aid your swift recovery."])
      Empty([])

    ChoicesEnd([])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>From the bottom of my heart, thank you all for your efforts. Now eat, drink, and be merry!"])
    ErasePicture([5])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ControlSwitches([31, 31, 1])
    ControlSelfSwitch(["A", 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Hero Luka, you really pulled it off. Words cannot express my thanks for your deeds."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>...However, our battles are by no means over. We may have thwarted the Monster Lord's plans, but we did not defeat her."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Our four countries are united in fighting against the Monster Lord. When that time comes, I hope we can count on your support again."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>...That said, please enjoy tonight's feast.\nIf you don't rest when you get the opportunity, you'll eventually run out of steam."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice>*munch* *munch*\nDelicious♪"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>See? It was all worth the effort, Alice."])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice>Yep! This is so good♪"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>We didn't take care of the root cause, though. What is the Monster Lord... your mother, planning?"])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice>*munch* *munch*\nI've been racking my brains so long trying to find an answer that I finally decided to stop worrying about it."])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice>*mumble* *mumble*\nWe're still missing so many of the facts.\n*munch* *munch*\nIt's like trying to solve a puzzle with missing pieces."])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice>*crunch* *smack*\nSo worrying is pointless. We need more information.\n*munch* *munch* All we can do is keep traveling."])
    ShowTextAttributes(["alice_fc5", 6, 0, 2])
    ShowText(["\\n<Alice>*crunch* *smash*\nOops, that was the plate."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Maybe slow down and enjoy the food...\nYou're right, though. Worrying about things doesn't help us any."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>There's still a ton more information to gather about Tartarus and your father. If we're thorough in our search, we'll eventually unravel my mother's intentions."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>Then if I don't agree with what they are... I'll kick her ass! I'm done being indecisive!"])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice>So whatever happens, happens...\nEverything here is so delicious, even the plates."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>You clearly aren't worried about anything..."])
    Empty([])

  Page 1
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>Even in Heaven we never had a feast like this.\nPerhaps next time I'll have the angelic chefs cook..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>...but this isn't the time for idle chatter.\nHow could a Tamamo from a parallel world slip into this one?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>I dare say she came from the same world as the Lilith Sisters, and the whole lot of them are conspiring with the Monster Lord."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>I'm at a loss as to what their plans are, but they are undoubtedly up to no good."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>We have to stop them no matter what it takes..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>What if they were the ones who placed the Six Ancestors' Great Seal on me..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>You still can't remember who did it?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>It's not a simple matter of forgetting. The information was physically lost when my body was shrunk..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>My memory from 30 years ago, everything before the Great Disaster, is almost entirely intact. After that, nothing..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>I remember someone placing the Six Ancestors' Great Seal on me, but the who and the why are lost to me..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Well, don't worry about it. Hopefully we'll find the answer on our travels..."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>You're right...\nI'm sure this adventure will unravel the mysteries surrounding my predicament."])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>For now, let's enjoy the food!"])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>We did it, Luka!\nWe're awesome, aren't we?!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Yeah, and we couldn't have done it without you."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>Nero, Neris, and Tamamo were nuts there at the end, though. There really wasn't any place for us in a battle of that magnitude..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Yeah, they were crazy strong...\nI guess because they're all from another world?"])
    ShowTextAttributes(["sonia_fc3", 4, 0, 2])
    ShowText(["\\n<Sonya>Well, it's not right that all these weirdos are pouring into our world. We need to send them packing back to theirs..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Agreed... They're sure making a mess of things here. That Tamamo just took over an entire country like it was nothing."])
    ShowTextAttributes(["sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya>So now's the time to stuff our faces and put on some muscle! Increase our power to take on stronger enemies!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I think that'll just make you fat..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["(Well, she's already kinda chubby...)\nBut even I know better than to say that out loud."])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>HEY!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Whoa! I didn't say anything!"])
    ShowTextAttributes(["sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya>I knew what you were thinking. It felt like telepathy or something..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Sonya, are you getting enough sleep?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>To think the King of Grangold would become something not entirely human, too... I wonder if Queen Sara is next?"])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>Quite the sense of humor you have... Ahahaha."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>Hahaha..."])
    ShowTextAttributes(["sara_fc2", 5, 0, 2])
    ShowText(["\\n<Sara>Is this really a laughing matter?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["sara_fc2", 5, 0, 2])
    ShowText(["\\n<Sara>The King of Grangold was being controlled just like I was, but he has a lot more weighing on his conscience."])
    ShowTextAttributes(["sara_fc2", 1, 0, 2])
    ShowText(["\\n<Sara>I'll never forgive the Lilith Sisters or the Monster Lord for what they've done. I'll get my revenge, and for my father, too!"])
    ShowTextAttributes(["sara_fc2", 1, 0, 2])
    ShowText(["\\n<Sara>Well... It's exhausting to be serious all the time. I need to lighten up and enjoy a banquet like this once in a while."])
    Empty([])

  Page 1
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara>I wonder if the King of Grangold is brainwashed just like I was. If he's being controlled, he's going through a lot worse than I did..."])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["nuruko_fc1", 1, 0, 2])
    ShowText(["\\n<Nuruko>Kyuu♪ Kyuu♪"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>You like the food?"])
    ShowTextAttributes(["nuruko_fc1", 1, 0, 2])
    ShowText(["\\n<Nuruko>Kyukyuu♪"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>With the war over, my job is done.\nIt's quite a weight off my shoulders."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>What are you going to do now, Mephisto?\nYou successfully carried out the Monster Lord's order to aid Grand Noah, right?"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>That doesn't change anything. I'm going to continue supporting this country."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Because of your original orders?\nOr because that's what you want to do?"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>I want to obey the Monster Lord's orders. Does that answer satisfy you?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>........."])
    Empty([])

  Page 1
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Grangold Palace is nearby.\nOur supporters should be arriving any time now..."])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild>Hild loves delicious cuisine.\nFood processor: full power."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild>...Why do I have this function?\nThere is so much about my body I do not understand."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>........."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Promestein is reviewing her notes while eating."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Promestein, that's kind of rude, you know."])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein>Sorry, I've never been good with parties.\nEven in Heaven, I'd read books alone and spoil the mood at banquets."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>I suppose all those rowdy angels are dead now, though. It kind of makes me want to believe in divine punishment."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>........."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>...So yeah, can you leave me alone?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>(Her stare is colder than ice...)"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph>Deeeeeelicious!\nThis is the best food I've ever had!"])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph>Though if I keep eating, I might become too heavy to fly... Oh well, it'll be worth it."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome>........."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gnome is chewing her food in silence."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>You like the food, Gnome?"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome>........."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gnome nods her head up and down."])
    Empty([])

  Page 1
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome>........."])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine>Salamander is the only one of us Four Spirits missing out on this feast. I'll make sure to rub it in when we meet her... Fufufu."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva>Can you bring me some containers? I want to take all this food back with me."])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva>I definitely want as much of this fruit as I can carry... Hey, they aren't going to ask me to pay for the food after, are they?"])
    ConditionalBranch([0, 1056, 0])
      ShowTextAttributes(["inp_fc1", 3, 0, 2])
      ShowText(["\\n<Rami>(I hope I never end up like her...)"])
      ShowTextAttributes(["eva_fc1", 2, 0, 2])
      ShowText(["\\n<Eva>Huh...? Why does it feel like everyone is giving me weird looks?"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma>The decisive battle came at just the worst time...\nI can't believe I was locked up for the whole thing."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma>Oh well, at least Morrigan and Astaroth weren't able to be there. That was a worthy trade for me being captured."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>What are you going to do now?\nIf it's all right with you, I'd love to have you in my party..."])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma>I can't accept...\nI plan to pursue the Lilith Sisters."])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma>I'll hunt them down to the ends of the earth to get payback. So I'm going to keep working alone for a while longer."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>I thoroughly embarrassed myself at the Fox Shrine.\nWell, I think getting you out of that jam made up for it."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>Never in a million years did I think I'd come face to face with myself from another world, though. She was as cruel as I was during the Great Monster Wars."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>I'm as gentle as a feather now in comparison, but I remember those days..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>What are you going to do now?\nIf it's all right with you, I'd love to have you in my party..."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>My apologies, but I intend to chase down the other version of me. If left alone, who knows how much damage she could inflict on this world."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>Thus, I may end up gone for a long while.\nMay we both find success."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
    ShowText(["\\n<Ilias>So delicious...\nSo delicious...\n"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Huh? Why are you crying while you eat?"])
    ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
    ShowText(["\\n<Ilias>You can't begin to imagine how hungry I was in that cell! I was desperate enough to grill rats for food!"])
    ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
    ShowText(["\\n<Ilias>It's a miracle I didn't eat my own wings or my companions. I went through hell in there..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>That does sound pretty terrible..."])
    Empty([])

  Page 1
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice>*munch* *munch*\nDelicious♪"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>Oh, it's you.\nChange your mind about working for me?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I'll pass..."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>By the way, I was just talking with Tamamo and Alma Elma. Apparently they aren't serving my mother anymore."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>I have no idea what my mother is up to, but I'm going to crush her treachery!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Just don't get caught again..."])
    ShowTextAttributes(["alice_fc5", 6, 0, 2])
    ShowText(["\\n<Alice>Getting caught was just part of my strategy!"])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Wanko>*sniff* *sniff* *chew* *chew*"])
    ShowText(["So good...♪"])
    Empty([])

  Page 1
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Mofuyu>I said some bad things about Tamamo to join this party, and now she's sitting right behind me! Awkward..."])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Puruko>Puru puru puru! ♪"])
    ShowText(["It's a feast! ♪"])
    Empty([])

  Page 1
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Usako>Hop hop! ♪ Delicious! ♪"])
    ShowText(["This more than makes up for getting locked up! ♪"])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>Let me answer before you even ask: yes, as you can tell... I'm back!"])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>Tamamo was able to use her power to restore my sanity, but the alterations to my physical body are apparently permanent."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Shall I teach you some transformation magic?\nAt least then you could disguise your outward appearance."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>I may take you up on that.\nAfter all, I can't even show myself in my own country looking like this..."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>Anyway, I know I caused you a lot of grief, Luka.\nPlease allow me to make up for my mistakes in some way."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>Having said that, it's a bit awkward to ask, but I was wondering if you'd do me a small favor."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold>Of course, I'd make it worth your while.\nWe've got a lot on our plates today, so I will get in touch with you again at a later date."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>Hey, nice job.\nDon't get involved in shit like this again, though."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Is it okay for you to be moving around with your injuries, Uncle Lazarus?"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>I ain't dying from these.\nI do need calories to help my body heal, so lemme eat."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Umm, so about you being the Don of the underworld...\nI decided I wouldn't bother you about it, but Sonya's still super pissed."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>Maybe I should apologize while I'm still injured. It's harder to get mad at a cripple..."])
      ShowTextAttributes(["merlin_fc1", 0, 0, 2])
      ShowText(["\\n<Merlin>You're just putting off the inevitable, Lazarus."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Sonya's mad at you too, Merlin."])
      ShowTextAttributes(["merlin_fc1", 0, 0, 2])
      ShowText(["\\n<Merlin>Apologizing while we're injured sounds like a good plan."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>Bravely fought, Luka. I'm proud of you."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Those injuries look serious.\nAre you going to be okay, Merlin?"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>I thought I was a dead man. If Tamamo hadn't come to our rescue, I would have been."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>(They all looked like villains, so I wasn't sure whom I was supposed to beat up... I can't tell them that, though.)"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>Listen up, Luka...\nEven when the situation looks bleak, choosing to sacrifice yourself is never the answer."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>Resist the temptation to throw away your life. Survive, even if it puts you through hell. A man should always be thinking about how to make it home alive."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(He was seriously dying to say that...)"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>Now I can return home in glory! Everyone in Yamatai Village can brag about me, too!"])
    Empty([])

  Page 1
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob>How did a monster like me end up in a war between humans... Well, I guess Grangold has monsters influencing them, too."])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny>Everyone, please eat with proper table manners..."])
    Empty([])

  Page 1
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny>This tree is perfect for hanging up laundry to dry."])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>*munch* *munch*\n*stuff* *stuff*\nI'm gonna eat until I burst!\nSeconds!"])
    Empty([])

  Page 1
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>Dragons can breathe ice too!\n*suuuuuck* ...... *freeeeeeeeeze*!"])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>This food is delicious!\nWe should have banquets like this every day at our castle!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>We'd be broke by day three..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
    ShowText(["\\n<Vanilla>This place is so bright...\nFor one who lives in the shadows, such as myself, it's too... too..."])
    ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
    ShowText(["\\n<Vanilla>Normies scare me..."])
    Empty([])

  Page 1
    ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
    ShowText(["\\n<Vanilla>This lewd air is giving me goosebumps. Nobility like me has sensitive skin. I'm jealous of Gob and Papi for being thick-skinned."])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["durahan_fc1", 1, 0, 2])
    ShowText(["\\n<Arthur>I've never seen so much delicious food...\nIt makes me wish I had multiple heads, too."])
    Empty([])

  Page 1
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur>Do you have a minute, Hero Luka?\nAfter seeing your prowess, I was hoping you'd help me with an errand..."])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar>I started helping out with the reconstruction effort yesterday. I better eat up so I can work hard!"])
    Empty([])

  Page 1
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar>Hey there!\nCan I have a few minutes of your time!?"])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel>I wish all the Fishy Pirates could attend this feast, but I'll at least bring some of this delicious food back for them."])
    Empty([])

  Page 1
    ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
    ShowText(["\\n<Stacy>I can't believe I got invited to this event...\nI'm so glad I joined the navy."])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["bonny_fc1", 2, 0, 2])
    ShowText(["\\n<Bonnie>*huff* *huff* *fooooooooo*\nOh, to be honest, I can't handle hot food. I have to cool this down to eat it."])
    ShowTextAttributes(["bonny_fc1", 2, 0, 2])
    ShowText(["\\n<Bonnie>*fooooooooo* *fooooooooo*\n*huff* *huff* *fooooooooo*"])
    Empty([])

  Page 1
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko>So gooooood!\n*munch* *munch*"])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["meia_fc1", 0, 0, 2])
    ShowText(["\\n<Meia>Aaah, such wonderful cuisine.\nI wish my husband were here to taste it, too."])
    ShowTextAttributes(["meia_fc1", 0, 0, 2])
    ShowText(["\\n<Meia>We'll have to replicate the full course at the next harem--Ummm, forget I said anything."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Ant>I was invited as a state guest as queen of the ant girls. I also received an apology for them being used as soldiers."])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Ant>Seeing as how the king himself was being manipulated, the apology was sufficient, and I'd like to put the whole affair behind me."])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Ant>That said, I owe you a large debt.\nIt was only thanks to your efforts that I was freed."])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Ant>I'm busy wrapping up food at the moment, but I'll be sure to reward you soon."])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Ant>...Why am I wrapping up food?\nTo bring home and feed my girls."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sabasa Statesman>A hero's betrothed should certainly be a woman from an ancient royal family. Oh, and it so happens that Sabasa has a queen of just the right age!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Grand Noah Statesman>Grand Noah has a royal woman as well, you know!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sabasa Statesman>However, when you consider their ages, she's not exactly a suitable partner for the hero..."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Off with his head!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sabasa Statesman>Gah! She has the hearing of a monster!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Grand Noah Statesman>You wouldn't happen to prefer older women, would you? No reason for asking, only curious."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Grand Noah Statesman>Just talking to myself here, but our country's queen is of prime marriageable age..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sabasa Statesman>You know that's never happening..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Grand Noah Statesman>Quiet, you.\nI digress, but in legends, heroes typically take royal wives."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Grand Noah Statesman>Sabasa has a queen, too, but you've heard the rumors about how much of a temptress she is. She's not exactly bride material for a hero..."])
    ShowTextAttributes(["sara_fc2", 1, 0, 2])
    ShowText(["\\n<Sara>I'm suddenly in the mood to dance...\nWould you serve me that man's head on a platter?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Grand Noah Statesman>Gah! She has the hearing of a monster!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Grangold Statesman>So those companions of yours...\nGood gracious, talk about a lot to choose from."])
    Empty([])

  Page 1
    Empty([])
